Olga Opra
Available for projects

Olga

Opra

13 years designing digital products. Mobile apps, VR experiences, and the full logic behind them — from first idea to launch.

13+
Years
13+
Launched
VR on Meta
Mobile AppsVR / ARUI · UXOnboardingProduct DiscoveryFigmaPrincipleMeta QuestDesign SystemsPrototypingIllustrationCampaign Mobile AppsVR / ARUI · UXOnboardingProduct DiscoveryFigmaPrincipleMeta QuestDesign SystemsPrototypingIllustrationCampaign
01 — Services

What I do

From strategy to launch — product structure, UX/UI, prototypes, and developer handoff, accelerated by AI-powered workflows.

01
Product Discovery
Design user journeys and product flows from any starting point — whether you have an idea, an MVP, or an existing product that needs improvement.
User ResearchFlow MappingFeature ScopeScreen Inventory
02
UX / UI Design
Intuitive, production-ready interfaces aligned with platform guidelines, user needs, and business goals — across mobile, web, and VR.
Specialized in Mobile & SaaS — designed to ship, not just to impress.
iOS · AndroidMeta Quest VRWeb · SaaSDesign Systems
03
Prototyping & Sales Decks
Test flows, validate ideas, and align teams before development starts. Prototypes range from clickable Figma flows to fully animated experiences in Principle — including pitch decks for investors and stakeholders.
FigmaPrinciplePitch DecksSales Decks
04
MVP to Launch
Full design cycle from first wireframe to developer handoff. I help decide what goes into the MVP and what can wait — so you ship faster and validate with real users before over-building.
MVP ScopeDev Handoff
05
User Engagement
Design onboarding and engagement flows that support adoption and long-term retention. A well-designed first experience makes users want to come back.
Onboarding FlowsEngagement Design
06
AI-Assisted Product Design
I integrate AI tools across every phase — research, ideation, iteration, and documentation. This cuts execution time without cutting quality, so you get more done for the same budget.
Claude AIGPT / CodexFigma AI
02 — Mobile

Mobile Apps

Behance ↗
Nevermet
Nevermet
VR Dating · Social
App Store
Alabama
Alabama
Learn English · EdTech
App Store
Confidential
Additional Projects
Several more shipped products across mobile, web, and SaaS — happy to walk you through them under NDA.
02b — Web

Web

Single-page websites and landing pages — designed in Figma, built to work. Some are design-only; others go all the way to a live site using AI tools to keep the cycle fast and cost-effective.

Scroll to explore
03 — VR/AR

Virtual Reality

cheerioworld.com ↗
Nevermet VR
VR Dating · Oculus Quest 3 · AR
The Nevermet experience built specifically for Oculus Quest 3 — the same VR dating concept from the mobile app, redesigned for augmented and virtual reality. Spatial UI panels, gaze-based navigation, and presence-first interaction design.
Meta Quest ↗
Cheerio
Social VR Matchmaking · Meta Quest
First social VR matchmaking on Meta Quest. Custom spatial UI systems designed for 3D environments — proximity, gaze, and controller interactions considered from scratch.
Meta Quest ↗
CouchVR
Co-viewing in VR · Meta Quest
Watch YouTube together in virtual reality. Shared presence in a virtual living room — making a passive activity feel genuinely social in a headset.
Meta Quest ↗
Somewhere
VR Exploration · Meta Quest
Like GeoGuessr, but in VR. Explore real-world locations in immersive 360° — building a sense of place and curiosity without a traditional UI scaffold.
Meta Quest ↗
Stranger
Random VR Chat · Meta Quest
Omegle-style random connections in virtual reality. Anonymous presence, spontaneous encounters — designing trust and safety into a product where anonymity is the point.
Logic before pixels · 13 years of launches · From idea to ship · Mobile · VR · Web · Logic before pixels · 13 years of launches · From idea to ship · Mobile · VR · Web ·
04 — Visual Work

Visual

Illustration
Editorial and product illustrations, icon systems, character design — visual work spanning apps, campaigns, and platforms.
Scroll to explore
Icons
Icons
Campaign & Print
Posters, key art, banners, merch — visual output built for marketing campaigns.
PostersBannersMerchKey ArtSocial AdsPrintApp Store AssetsPitch Deck Presentations
Scroll to explore
More work available on
05 — How I work

How I work

How I work
Play
07 — About

Background

Olga Opra

13+ years designing products across mobile, VR, and web. 12+ launched and completed products — consumer social apps, immersive VR on Meta Quest, EdTech, SaaS.

My edge is thinking through the full logic of an application before visuals. Good design isn't decoration — it's structure. I design systems, not screens.

I use AI tools extensively across execution — research, rapid iteration, documentation, asset generation. This cuts the time it takes to reach a great result, which means you get more work done for the same budget.

Available worldwide for remote engagements — long-term or focused sprints.

Currently looking to grow into more analysis-heavy product work — interested in projects that involve the full product cycle, from research and scoping to design and launch.

Tools
FigmaClaude AIPrinciplePhotoshopProcreate (Illustration)
Platforms
iOSAndroidMeta QuestWebVR / AR
Specialties
MobileSaaS

Let's
make
something
real.

Have a product to design, a VR experience to build, or just an idea you want to stress-test?